Home > Games > Sculpting and Rendering a Cthulhu Bust
Sculpting and Rendering a Cthulhu Bust
Win/Mac/Linux
 
Released: December 2, 2015
In this tutorial, we'll create a Cthulhu bust in ZBrush starting from a sphere. We'll use features like Dynamesh, Curve Brush and Transpose Master. I'll show you every step of the process from designing in 3D, blocking out forms to adding realistic micro-detail. Learn how to use Keyshot to light, shade and render your Cthulhu bust. Then using Photoshop, we'll composite our renders and add finishing touches to create the final render. This is a live video demonstration covering every step of the process.
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