Win/Mac/Linux
Released: June 1, 2016
Price: $4.99
Created by two brothers, Coffee Pot Terrarium is a turn-based puzzle game of tile manipulation. Raise new pathways to traverse the map, drop tiles to eliminate the enemy. Stop and smell the cherry blossoms.
A gorgeous little mobile port that doesn't give you any explanation of how to play it. And it also has poor click tracking, often not using your actions unless you click the tiles very precisely.
It has 21 levels total, and three simple actions for your character to perform. Although the random heights of the tiles created by the Raise Tile action seems antithetical to the puzzles. Since you can only walk to tiles that are the same or one different from your current height, this height randomness can ruin a perfectly good strategy.
There are probably some advanced features or uses for the abilities that I haven't yet figured out in the first 6 levels, but I feel like that's the game's fault for not clearly explaining the rules so the player can focus on strategy and winning, not trial and error.
It has 21 levels total, and three simple actions for your character to perform. Although the random heights of the tiles created by the Raise Tile action seems antithetical to the puzzles. Since you can only walk to tiles that are the same or one different from your current height, this height randomness can ruin a perfectly good strategy.
There are probably some advanced features or uses for the abilities that I haven't yet figured out in the first 6 levels, but I feel like that's the game's fault for not clearly explaining the rules so the player can focus on strategy and winning, not trial and error.
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© 2009-2024 Anthony Stahler
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