Home > Games > Mech Tutorial - 3Ds Max & Substance Painter: Mech Modeling - S01E29
Mech Tutorial - 3Ds Max & Substance Painter: Mech Modeling - S01E29
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Released: July 27, 2017
We use textools to apply smoothing groups per UV island which is crucial for our later bake. We also start applying a naming convention to our individual parts so that it will bake out the right way in Substance Painter later on.
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