Windows
Released: March 29, 2007
Price: $0.97 (86% off)
Available Now!
About the Game
Approximately 20 years after the events depicted in Deus Ex, The World is only beginning to recover from a Catastrophic worldwide depression. In the Chaotic period of recovery, several religious and political factions see an opportunity to re-shape a worldwide government to their agendas, understanding that the right moves now could determine the shape of human society for decades even centuries to come. In this techno-nightmare, take part in the dark struggle to raise the world from its own ashes.
•Dynamic and innovative 1st person-action/adventure brings a level of reality unprecedented in a videogame.
•Biotech modifications allow players to see through walls, leap 40 feet into the air, regenerate critical body damage or render yourself radar invisible.
•Globe-hop to real world locations such as Seattle, Antarctica, and Cairo.
•Cunning stealth gameplay, with darkness and sound affecting enemy awareness.
•Variable gameplay offers multiple solutions to problems and support for varying stylistic approaches.
•Non-lethal, non-violent resolution to conflict, allowing players to make ethical statements through their actions.
•The player's progress through the game is supported by an unprecedented freedom of action by a dynamic, non-linear story with responsive plot branches.
Fairly good story for a FPS, but doesn't even compare to the original Deus Ex. The missions give it a much more structured feel, compared to just one general objective in the first game.
The gameplay itself also leaves a bit to be desired. On 'normal' a headshot will kill a standard enemy, yet when you reach the last few levels the armored enemies take three shots from the most powerful gun in the game. Since the game uses a single ammo type for all guns (more powerful guns use more ammo) it is extremely easy to run out. This leaves you with melee weapons and grenades.
The mods your character can install are much more powerful and useful than the original game though, and you can get them maxed out by the middle of the game. Bot Domination + Thermal Masking lets you bypass/control turrets, bots, and cameras with impunity. Health Regeration lets you trade energy for health and win impossible fights.
Lastly, the game allows you to apply two mods to each gun, which results in cool combos like a silenced pistol that can use electromagnetic shots to disable laser tripwires. Very cool
In the end the game is just okay because it isn't balanced nearly as well as the first one. You get tons of money, mods, multitools, and grenades - but not enough ammo and a plethora of hard to kill guards on the last few levels.
The gameplay itself also leaves a bit to be desired. On 'normal' a headshot will kill a standard enemy, yet when you reach the last few levels the armored enemies take three shots from the most powerful gun in the game. Since the game uses a single ammo type for all guns (more powerful guns use more ammo) it is extremely easy to run out. This leaves you with melee weapons and grenades.
The mods your character can install are much more powerful and useful than the original game though, and you can get them maxed out by the middle of the game. Bot Domination + Thermal Masking lets you bypass/control turrets, bots, and cameras with impunity. Health Regeration lets you trade energy for health and win impossible fights.
Lastly, the game allows you to apply two mods to each gun, which results in cool combos like a silenced pistol that can use electromagnetic shots to disable laser tripwires. Very cool
In the end the game is just okay because it isn't balanced nearly as well as the first one. You get tons of money, mods, multitools, and grenades - but not enough ammo and a plethora of hard to kill guards on the last few levels.
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