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Team Fortress 2
Win/Mac/Linux
 
Released: October 10, 2007
Nine distinct classes provide a broad range of tactical abilities and personalities. Constantly updated with new game modes, maps, equipment and, most importantly, hats!
 
I wanted to love this game, but found it hard to get into because it requires team effort (mainly a healer at your back) or you die exceptionally fast. Unlike Unreal Tournament or Counter-Strike: Source where you can easily play a quick lone wolf match
That's the first time I've heard anyone say "You die too quick in *TF2*, unlike *Counter Strike*" :-) On staying alive: the key there is knowing when to back out of danger and retreat to the resupply zone at your base.

I guess the distinction is how fast your opponents die too. In CS:S its completely even, based on skill. In TF2 a heavy with a healer can mow down non-heavies with impunity

To take down a Heavy+Medic: snipe the medic, jump behind the pair as a pyro and burninate medic, sneak up as a spy and stab medic, etc. They're tough, but not unbeatable, if you go for the weak link.
 
The best team-oriented online FPS, bar none. Cartoon environments meet very intense tactics. Gameplay thoroughly polished to a mirror sheen. Love the differences between the classes, especially the highly unique spy and medic. Great mod community.
 
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