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Space Pirates and Zombies
Released: August 15, 2011
Price: $9.99
Explore a randomly generated Galaxy populated with factions, enemies, missions, and items providing you with a unique experience each time you play.
Slow but solid gameplay, though there are some major balance/difficulty issues - and to counteract those you need to grind quite a bit. The graphics are similar to a space RTS, though you have far less units than a normal RTS.
Yeah - despite a lot of hype for this game on a lot of sites that's frequent, I found the game to be grindy and rather dull.

People tend to give the benefit of the doubt to indie games. Even I do that, though only when it comes to art and production values - gameplay should be well thought out whether it's indie or not.

Some of that may have to do with the price of indies, which is often $5 or less, versus the standard $60 price tag for an AAA game. It's easier to look by a game's flaws when you have less skin in the game.
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