Unfair
134 reviews
 
Although the controls are really rough (it really should be point-and-click instead), it's still an intriguing story in an interesting environment.
 
This isn't relevant to the rest of the Deus Ex series, and is a trash mobile port with rough graphics and shallow mechanics.
 
While Saints Row: The Third was fun madness, this sequel adds a superhero twist with great new abilities and much easier travel than the previous game.
 
An abstract world with two dimensions that will bend your mind trying to keep track of the switches that move portals or even the level itself.
 
If you mash together the responsiveness of Super Meat Boy, and the randomness of Spelunky, you get a simple but satisfying randomized platformer.
 
Prepare to enjoy smashing open heads with a bat, slitting throats, and shooting enemies at breakneck speed in a psychedelic environment.
 
Basically the same as Hexcells, just adding another set of levels - since this game doesn't randomly generate them (unless you buy Hexcells Infinite).
 
While the random-map generation isn't quite as challenging as it should be, I still really enjoy the Hexcells series - they're a modernized Minesweeper.
 
Minesweeper on steroids - this is a great take on the genre, adding a lot more elements while still keeping a good deductive feel.
 
Some of the mechanics are unconventional, but once you learn how to play it properly it's a fun and well balanced dungeon crawler with a twist. It's one of the only rogue-like dungeon crawlers that I actually go back and replay from time to time.
 
While the story is weaker than the original, this FPS-RPG still offers many viable playstyles - and a visually stunning world. And the Director's Cut does a slightly better job of integrating the DLC, although they're still sort of an independent experience.

You also get a few other perks like developer commentaries, although these don't have any visual indicators to show where they are, so they're hard to locate and activate as you're playing. The redesigned boss fights are a nice touch though, and definitely a welcome change compared to the originals.
 
I really enjoyed the amount of variety in this single-player card game. There are some really unique card mechanics that keep it fresh and challenging.
 
Better environments than CQ1, with the same great characters. The first level is the only bad part, so suffering through that small grind is worth it.
 
This game was originally named and bundled as "Zombies." before being renamed and released on Steam.

I wasn't a big fan of the melee combat, but once you get shotguns and SMGs it makes killing the management a much more pleasant experience.
 
Needs a faster fast forward, and has a few annoyances if you're trying to get Expert achievements - but the normal gameplay is fun and well designed.
 
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