Unfair
134 reviews
 
A tower defence game that keeps you on your toes. There are tons of upgrades and not enough time to buy all of them - you definitely won't get through all the levels on the first try.
 
A decent puzzle flying platformer - the pod has no propulsion so you must use cannons, bouncing, etc to navigate the map. The controls do take a bit of getting used to - especially when bouncing - that's my only complaint
 
Something for everyone - a sandbox with over the top violence and stunts, plenty of collectables, challenges, and a story line that appears just often enough to keep you interested in the missions. Steal helicopters and parachute from planes...
 
A goofy story line and some weird AI (including the ability to shoot through buildings) makes this game a bit annoying to play - the second in the series - Just Cause 2 is much better
 
The first 3D third person sandbox game in the series. Unfortunately only a hint of a story, so after a few minutes roaming around and a couple missions it lost my interest. I found Just Cause 2 to be a much more compelling sandbox game
 
More interesting weapons and interaction than the original Grand Theft Auto, but still top down and rather rough.
 
Top down 2D game with much the same goal as the more recent titles - cause chaos. Not a whole lot to it.
 
The character creation sequence is creepy and combat is painful compared to real FPS. It suffers from lack of direction after you leave the vault, much like the The Elder Scrolls IV: Oblivion series. The world is nicely detailed - but this can't rescue the game
 
Fun to play - the best hand-to-hand combat I've seen to date, and a decent story as well. Normal is well balanced, and Hard is definitely a good challenge for a serious gamer.
 
Touted as good hand-to-hand combat, I was rather disappointed with this game. The Chronicles of Riddick: Escape From Butcher Bay had far superior melee fighting - Zeno suffers from AI that can hit you from further away, throw things at you, and takes a lot of hits to kill. Frustrating
 
The beginning gives decent gameplay and story - though it lacks a bit in the quest objective tracking, especially for the quest to scan 24 keepers. You just have to hope you run into them all during other objectives.

After leaving the initial station they give you far too many solar systems and planets to choose from, which gives the feeling that your choice doesn't matter. At least initially they should have limited it to a few important systems - and slowly opened up the galaxy. Navigation within galaxies themselves also seems unweildy, and it's annoying that you can click on planets which you aren't even able to visit.

The combat works fairly well, although your character doesn't return to cover quite as fast as possible - which can be annoyingly deadly at times. This probably has to do with the smooth animations - if you tap to move forward he takes a full step, unlike games like World of Warcraft where you can move in fractions of a step.

The skills and conversation menu are well thought out, and the ability to train extra skills that allow you to intimidate or flatter the person you're conversing with are satisfying. Overall the game has a few interesting aspects, but also a couple annoying flaws. It's probably still worth a look though.
 
Extremely inaccurate guns - worse than Counter Strike: Source - which makes it nearly impossible to kill anything at range without several clips of ammo. At close range it takes 2-3 head-shots from 4ft away, which is ridiculously bad. Decent story though.
 
More realistic and slower paced than some other shooters. The guns also tend to be less accurate than your normal video game for realism, and shooting while you run is nearly impossible. Still, a reasonably fun multi-player FPS.
 
The shooter aspect is okay, and the frights are good, but when put together it's an unsatisfactory combination. If you added the fright to something like Half-Life 2 it would be a much better fit.

Movement through water is so terrible that I once backtracked half a level trying to figure out what I was missing because my character wouldn't exit the water onto the appropriate ledge. The flashlight is also the worst I've seen in any game - running out of batteries every 20 seconds.

The audio is also so shockingly bad it's worth mentioning. You can't locate enemies by the direction of their voices - many times the sound comes from the opposite direction. Extremely poor for an FPS.

The slow motion feature makes combat like shooting fish in a barrel, yet when you're at normal speed the AI grenades are way overpowered - one hit kill if it's anywhere near you.

In the end it's entertaining for a couple levels - but after that it feels like a repetitive mess of hallways, ghosts, and soldiers.
 
The graphics are dated about 10 years, and it didn't support my resolution. Gameplay wise it uses lots of quick key combos and has fairly difficult AI - like a 3D Street Fighter II - not my cup of tea, but some may enjoy it.
 
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