I didn't enjoy this nearly as much as Trine - it felt like less of a puzzle game and a lot more platformer. The wizard's triangle is gone, and all the characters swim the same now.
A fun co-op experience. The latest AI patch made it much easier to play without all four players being human. Enemy AI still has nearly perfect aim, but the body armor balances nicely if you use cover. You earn new guns and upgrades as you play.
A game for people who want to pretend to be hackers. Unfortunately this is only slightly more authentic than Hollywood movie representations of hacking.
The tone of this game is somber. The primary goal in most game modes is to cause the greatest loss of life in your opponents as possible. There should be more freedom in unit selection, and a more detailed scoring system that rewards strategy.
Slightly dated graphics, but quite fun. A successful combination of and Team Fortress 2, with a lot of thoughtful features. There are some bugs and oddities, but overall a free-to-play game that feels complete without paying for upgrades.
The casting system is reasonably intuitive, and the gameplay itself is as fun as Torchlight, though the heavy corridor feel of the levels detracts a bit. There is a smattering of story and humor throughout, but I wouldn't call it story-driven.
Much better and scarier than Dead Space, good atmosphere. The camera isn't sluggish and not as close. Combat also seems more responsive, and melee is somewhat possible. The 'Force' is useful, though sometimes the item you're holding disappears.
This feels like a console game - smoothed movement, unchangable (close up) third person perspective. The combat is also poor and frustrating - with guns that seem like they were meant to be used with auto-aim. Melee combat is completely useless.
Even though Killing Floor doesn't have a story line I still prefer it for co-op fun. This is incredibly easy, and the scripted way the special zombies pop out next to you is annoying unless you have the maps memorized.
Your pit crew guy constantly annoys you with tips during the races, and the tracks have a multitude of bad immovable obstacles like lampposts. Some cars spin out easily in a cloud of smoke, which might not be such a problem if the AI didn't ram you
The graphics are a bit rough but this game is all about speed and accuracy killing waves of experimental creatures. Forget story, the co-op is loads of fun with a group of friends, and fairly challenging as well.
The most difficult part is the way enemies rubberband - if you run full tilt on many maps, and turn around they'll still be very close behind you - rounding the nearest corner or doorway. The spawn locations also don't seem to be set specifically - they seem to appear directly around any corner that you haven't looked around in the last few seconds, or further ahead if you're running rather than camping. On some areas in maps they also drop down from above, off buildings or through holes in the roof.
These mechanics aren't necessarily flaws - they make the game much more fast paced and difficult than it would be if you could kite them more strategically. Kiting is still very much possible because the game limits the number of enemies on the map at any time - so if you can group them all behind you then they will slowly appear in front of you as you kill ones behind.
The most difficult part is the way enemies rubberband - if you run full tilt on many maps, and turn around they'll still be very close behind you - rounding the nearest corner or doorway. The spawn locations also don't seem to be set specifically - they seem to appear directly around any corner that you haven't looked around in the last few seconds, or further ahead if you're running rather than camping. On some areas in maps they also drop down from above, off buildings or through holes in the roof.
These mechanics aren't necessarily flaws - they make the game much more fast paced and difficult than it would be if you could kite them more strategically. Kiting is still very much possible because the game limits the number of enemies on the map at any time - so if you can group them all behind you then they will slowly appear in front of you as you kill ones behind.
Not as shiny or as many classes than League of Legends, but I enjoyed it more. The balance seems better and I didn't see any PvE only abilities. The AI also seems much more polished, and the stats are instantly recognizable.
I like the concept, but it's hard to practice free since they randomly rotate the F2P characters. Seems quite unbalanced at times, partly due to gimping some characters with mostly PVE-only attacks. The uncontrolled AI minions detract from PvP too.
This is a well polished and reasonably innovative machine building puzzle game. The interface is complex yet easy to use, and the game can be challenging. The graphics are clean and simple, but fitting. A well done indie.
Doesn't feel like it's telling a story, but exploring is intriguing and 'collecting memories' fits the premise. This new take on a point and click adventure is visually nice, and interaction by forming shapes with your mouse is intuitive and pleasant
© 2009-2024 Anthony Stahler
Post a review
Why use Truth In Gaming?
Unique Search
Multiplayer with friends
Want to play a multiplayer or co-op game with friends, but don't know which ones you have in common? Friend search will instantly show which games everyone in the group already owns - and even filter them further by genre!
Play your games
Have a big game library, but can't find anything to play? You can limit your searches to just the games you own, while still using all the fancy search filters.
Steam Holiday Sales
Have you noticed the Steam Summer/Winter sales constantly feature the same games on the front page year after year? We let you easily filter by year, discount, and rating, blocking unwanted items with a single click.
No Censorship
Uncensored tags
Steam reviews are becoming a closed and heavily moderated system. There are only ~300 tags shown to the general public, with anything they think is problematic for sales (like "Mobile port") vanishing from public view.
Full Steam game list
Steam hides store pages if there are copyright or other disputes surrounding the game (which is more frequent than you might realize), preventing you from curating these titles. We unhide and allow you to comment on them!
Stable platform
Over the past few years of Steam curation I've had hundreds of reviews just vanish without notification, and it often takes weeks for Steam Support to restore them. The 3rd time it happened was during a holiday sale, making my reviews useless for subscribers while the games were deeply discounted!
Convenience
Easy import
Import your game library and friends directly from Steam in one click!
Easy filtering
Steam "deal" sites focus on prices, not on helping you find the game you really want before you look for a good price! Take our search page for a test drive!
Good games
Our goal is to help you find the best games for you, supporting good devs whether they're huge studios or nimble indies. We don't play favorites for the big money publishers.